Echonia LaVarjia
RETIRED
Matron of the What-Was Museum
Posts: 57
OCCUPATION/SPECIALTY::: Antiquities Authenticator & L'jet Expert
:::::::::::::::::::::HGT:::::::::::::::::::: 5' 6''
:::::::::::::::::::::WGT:::::::::::::::::::: 132 lbs
:::::::::::::::SCENT:::::::::::::::: Damp cool earth & magnolias
::::::::AURA-COLOR/s:::::::: Like the rainbow swirl of a motor-oiled rain puddle
++++++ WORDS +++++: "I remember everything" -Echonia
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Post by Echonia LaVarjia on Sept 11, 2013 14:02:50 GMT -5
Deck 1 - Crew Cabin - Room 4
Walking aport, Locked to the Common Room- Waking in this room means you're floating, there is no gravity in this room
- The lighting in this room is dim and blue
- The temperature is around 78 degrees
- The Gravity is off {you and all loose items float in this room}
- The atmospheric & life support levels are high in oxygen {will make most feel light headed if not "high"}
- This room is locked to the Common Room
- In order to open the LOCKED door to the Common Room- electrical/engineering skills required
- //roll-sides10-dice1 {1-3 fried it, 4-6 unlocked but required manual open, 7-10 opened!}
- This room has 2 sets of bunk beds, the mattresses are all floating
- No bedding, no personal effects or other loose items other than what was/is on the characters
- The bunks on the Aft-wall are Bunks 1(top) and 2
- The bunks on the Starboard wall are Bunks 3(top) and4
- From Bunk 2 a secret kick-door can be found, it requires a hard kick to pop it open
- Due to the lack of gravity in this room, leverage may be needed
- Opening this door extends the lack of gravity into Secret Hold 3
....
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