Post by Echonia LaVarjia on Sept 12, 2013 16:12:09 GMT -5
Deck 1 -Research Lab
Walking abow, Locked to the Storage Hold Area - electrical/engineering skills required
//roll-sides10-dice1 {1-3 fried it, 4-6 unlocked but required manual open, 7-10 opened!}
Walking astarboard, Broken-No Access to the Medical Bay
On the aft wall of the Medical Bay, Locked - same roll as above
Walking aport, both hatches for the Quarantine Bay are Locked - same roll as above
*Note, even if you unlocked the door from the other side to enter the lab, you have to do so again to leave it
- The lighting in this room is bright and white
- The temperature is around 44 degrees
- The Gravity is heavy, meaning all movement will feel harder to complete and sluggish
- The atmospheric & life support levels are highly oxygenated {this will make most feel light headed or "high"}
- There are cryo chambers on the aft wall, they are online but locked with an external tech
- This tech will look foreign to anyone who's never crossed a Nahili before
- Attempting to tamper with this tech will result in electrocution and the setting off of a booby trap
- This trap would automatically open both Quarantine Bay Doors,
- If the above happens, please post on that thread "BoobyTrap tripped: Two ravenous adult Wingos have been freed"
- The computers in this room are online but damaged and reprogrammed
- Hacker/programming skills required to gain access {see Rem for details}
- Toward the port-aft there is are floor panels that have been pulled up
- The missing panels expose the power core for the cryo chambers
- Tampering with these will result in setting off another boobytrap, this time in Databooths 1
- If your character curiously prodded or reached in to touch anything, please post on the Databooths 1 thread
- "Boobytrap tripped: all terminals permanently offline"
If all players in your group in this room agree... you may use creative freedoms to otherwise describe experiments laying about, alive or dead. Please be sure to post a little blurb as a reply on this thread!
blurb= sentence or so like I've done above
...